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kyxsan

CS2 Logo CS2 Damjan Stoilkovski
North Macedonia Flag North Macedonia Country
May 26, 2000 (age 25) Born
Falcons Current team
$364,252 Prize money
Side:
  • Firepower: Firepower: Measures a player’s raw fragging power - kills, damage, and multi-kills. It highlights those who consistently win aim duels or dominate fights. Survivability doesn’t count - this one’s all about impact and lethality.
    42/100
    • Kills per round 0.64
    • Kills per round win 0.86
    • Damage per round 72.5
    • Damage per round win 91.2
    • Rounds with a kill 44.2%
    • Rating 2.0 1.02
    • Rounds with a multi-kill 15.1%
    • Pistol round rating 0.96
  • Entrying: Entrying: Gauges how often a player takes first contact to create space for teammates. High scores belong to those who push early or entry bombsites despite high risk. Based on traded deaths and survival support rate.
    59/100
    • Saved by teammate per round 0.11
    • Traded deaths per round 0.15
    • Traded deaths percentage 21.8%
    • Opening deaths traded percentage 28.4%
    • Assists per round 0.16
    • Support rounds 21.2%
  • Trading: Trading: Evaluates how effectively a player trades teammates or avoids dying untraded. Core to consistent team play, this metric values reaction, positioning, and awareness.
    34/100
    • Saved teammate per round 0.09
    • Trade kills per round 0.12
    • Trade kills percentage 19.3%
    • Assisted kills percentage 21.4%
    • Damage per kill 114
  • Opening: Opening: Tracks early-round impact through opening duels. Players with high scores secure crucial first kills that tilt rounds 5v4. Based on opening attempts and success rate.
    39/100
    • Opening kills per round 0.09
    • Opening deaths per round 0.10
    • Opening attempts 18.8%
    • Opening success 47.3%
    • Win% after opening kill 71.4%
    • Attacks per round 2.95
  • Clutching: Clutching: Measures late-round performance - 1vX wins, post-plant plays, and time alive. Top clutchers are those who stay calm and convert rounds under pressure.
    52/100
    • Clutch points per round 0.03
    • Last alive percentage 9.5%
    • 1on1 win percentage 66.5%
    • Time alive per round 70 s
    • Saves per round loss 6.5%
  • Sniping: Sniping: Represents performance with sniper rifles (AWP, SSG). High values mark dedicated AWPers; mid scores indicate hybrids, while low ones belong to riflers.
    0/100
    • Sniper kills per round 0.01
    • Sniper kills percentage 0.8%
    • Rounds with sniper kills percentage 0.5%
    • Sniper multi-kill rounds 0.0007
    • Sniper opening kills per round 0.0009
  • Utility: Utility: Reflects a player’s effectiveness with grenades - flash assists, HE damage, and tactical utility use. High scorers consistently enable teammates and control map space.
    86/100
    • Utility damage per round 6.47
    • Utility kills per 100 rounds 1.10
    • Flashes thrown per round 0.86
    • Flash assists per round 0.07
    • Time opponent flashed per round 2.36 s
  • Firepower: Firepower: Measures a player’s raw fragging power - kills, damage, and multi-kills. It highlights those who consistently win aim duels or dominate fights. Survivability doesn’t count - this one’s all about impact and lethality.
    47/100
    • Kills per round 0.68
    • Kills per round win 0.90
    • Damage per round 77.3
    • Damage per round win 95.4
    • Rounds with a kill 46.6%
    • Rating 2.0 1.05
    • Rounds with a multi-kill 16.3%
    • Pistol round rating 0.95
  • Entrying: Entrying: Gauges how often a player takes first contact to create space for teammates. High scores belong to those who push early or entry bombsites despite high risk. Based on traded deaths and survival support rate.
    64/100
    • Saved by teammate per round 0.09
    • Traded deaths per round 0.13
    • Traded deaths percentage 21.6%
    • Opening deaths traded percentage 28.3%
    • Assists per round 0.18
    • Support rounds 24.1%
  • Trading: Trading: Evaluates how effectively a player trades teammates or avoids dying untraded. Core to consistent team play, this metric values reaction, positioning, and awareness.
    31/100
    • Saved teammate per round 0.07
    • Trade kills per round 0.11
    • Trade kills percentage 15.8%
    • Assisted kills percentage 22.7%
    • Damage per kill 113
  • Opening: Opening: Tracks early-round impact through opening duels. Players with high scores secure crucial first kills that tilt rounds 5v4. Based on opening attempts and success rate.
    35/100
    • Opening kills per round 0.09
    • Opening deaths per round 0.08
    • Opening attempts 17.8%
    • Opening success 52.8%
    • Win% after opening kill 69.3%
    • Attacks per round 3.23
  • Clutching: Clutching: Measures late-round performance - 1vX wins, post-plant plays, and time alive. Top clutchers are those who stay calm and convert rounds under pressure.
    52/100
    • Clutch points per round 0.02
    • Last alive percentage 8.5%
    • 1on1 win percentage 64.8%
    • Time alive per round 73 s
    • Saves per round loss 11.4%
  • Sniping: Sniping: Represents performance with sniper rifles (AWP, SSG). High values mark dedicated AWPers; mid scores indicate hybrids, while low ones belong to riflers.
    0/100
    • Sniper kills per round 0.01
    • Sniper kills percentage 0.8%
    • Rounds with sniper kills percentage 0.5%
    • Sniper multi-kill rounds 0.0008
    • Sniper opening kills per round 0.001
  • Utility: Utility: Reflects a player’s effectiveness with grenades - flash assists, HE damage, and tactical utility use. High scorers consistently enable teammates and control map space.
    89/100
    • Utility damage per round 8.43
    • Utility kills per 100 rounds 1.34
    • Flashes thrown per round 0.62
    • Flash assists per round 0.06
    • Time opponent flashed per round 2.62 s
  • Firepower: Firepower: Measures a player’s raw fragging power - kills, damage, and multi-kills. It highlights those who consistently win aim duels or dominate fights. Survivability doesn’t count - this one’s all about impact and lethality.
    36/100
    • Kills per round 0.59
    • Kills per round win 0.81
    • Damage per round 67.7
    • Damage per round win 86.9
    • Rounds with a kill 41.8%
    • Rating 2.0 0.99
    • Rounds with a multi-kill 13.8%
    • Pistol round rating 0.97
  • Entrying: Entrying: Gauges how often a player takes first contact to create space for teammates. High scores belong to those who push early or entry bombsites despite high risk. Based on traded deaths and survival support rate.
    53/100
    • Saved by teammate per round 0.12
    • Traded deaths per round 0.16
    • Traded deaths percentage 22.0%
    • Opening deaths traded percentage 28.5%
    • Assists per round 0.14
    • Support rounds 18.2%
  • Trading: Trading: Evaluates how effectively a player trades teammates or avoids dying untraded. Core to consistent team play, this metric values reaction, positioning, and awareness.
    37/100
    • Saved teammate per round 0.10
    • Trade kills per round 0.13
    • Trade kills percentage 22.7%
    • Assisted kills percentage 20.1%
    • Damage per kill 114
  • Opening: Opening: Tracks early-round impact through opening duels. Players with high scores secure crucial first kills that tilt rounds 5v4. Based on opening attempts and success rate.
    43/100
    • Opening kills per round 0.08
    • Opening deaths per round 0.12
    • Opening attempts 19.8%
    • Opening success 41.7%
    • Win% after opening kill 73.4%
    • Attacks per round 2.67
  • Clutching: Clutching: Measures late-round performance - 1vX wins, post-plant plays, and time alive. Top clutchers are those who stay calm and convert rounds under pressure.
    51/100
    • Clutch points per round 0.03
    • Last alive percentage 10.5%
    • 1on1 win percentage 68.1%
    • Time alive per round 66 s
    • Saves per round loss 1.6%
  • Sniping: Sniping: Represents performance with sniper rifles (AWP, SSG). High values mark dedicated AWPers; mid scores indicate hybrids, while low ones belong to riflers.
    0/100
    • Sniper kills per round 0.00
    • Sniper kills percentage 0.8%
    • Rounds with sniper kills percentage 0.4%
    • Sniper multi-kill rounds 0.0005
    • Sniper opening kills per round 0.0008
  • Utility: Utility: Reflects a player’s effectiveness with grenades - flash assists, HE damage, and tactical utility use. High scorers consistently enable teammates and control map space.
    83/100
    • Utility damage per round 4.50
    • Utility kills per 100 rounds 0.85
    • Flashes thrown per round 1.09
    • Flash assists per round 0.07
    • Time opponent flashed per round 2.09 s
Statistics
  • Total kills 18091
  • Headshot % 49.2%
  • Total deaths 18975
  • K/D Ratio 0.95
  • Damage / Round 72.5
  • Grenade dmg / Round 6.5
  • Maps played 1141
  • Rounds played 28369
  • Kills / Round 0.64
  • Assists / Round 0.16
  • Deaths / Round 0.67
  • Saved by teammate / Round 0.10
  • Saved teammates / Round 0.09
  • Rating 2.0 0.98
Gears
Monitor ZOWIE XL2586X+
ZOWIE XL2586X+
Mouse Logitech G Pro X2 SUPERSTRIKE
Logitech G Pro X2 SUPERSTRIKE
Keyboard Pulsar PCMK 2 HE TKL White
Pulsar PCMK 2 HE TKL White
Headset Logitech G PRO X 2 Headset White
Logitech G PRO X 2 Headset White
Mousepad Artisan Key-83 XSoft
Artisan Key-83 XSoft
Headset Bose QuietComfort 20
Bose QuietComfort 20
Mouse settings
  • eDPI 1200
  • Sensitivity 1.5
  • DPI 800
  • Zoom Sensitivity 1
  • Hz 8000
  • Windows Sensitivity 6
sensitivity 1.5; zoom_sensitivity 1
Crosshair
  • Center Dot No
  • Length 1.5
  • Gap -3
  • Thickness 0
  • Outline No
  • Outline Thickness 0
  • Red 148
  • Green 0
  • Blue 211
  • Alpha Enabled Yes
  • Alpha 255
  • T Style No
  • Deployed Weapon Gap No
  • Sniper Width 0
  • Style Classic Static
  • Color Green
  • Follow Recoil No
  • Split Distance 7
  • Fixed Gap 3
  • Inner Split Alpha 1
  • Outer Split Alpha 0.5
  • Split Size Ratio 0.5
CSGO-dGb5E-i2VyQ-kfwD5-U8pfz-2XT4M
Viewmodel
  • FOV 60
  • Offset X 1
  • Offset Y 1
  • Offset Z -1
  • Preset Pos 1
viewmodel_fov 60; viewmodel_offset_x 1; viewmodel_offset_y 1; viewmodel_offset_z -1; viewmodel_presetpos 1;
Launch Options
-novid -nojoy -high -freq 240 -tickrate 128
Video Settings
Video
  • Resolution 1152x864
  • Aspect Ratio 4:3
  • Display Mode Fullscreen
  • Scaling Mode Stretched
Advanced Video
  • Boost Player Contrast Disabled
  • V-Sync Disabled
  • NVIDIA Reflex Low Latency Enabled + Boost
  • NVIDIA G Sync Disabled
  • Maximum FPS In Game 999
  • Multisampling Anti Aliasing Mode 4x MSAA
  • Global Shadow Quality High
  • Dynamic Shadows All
  • Model Texture Detail Medium
  • Texture Filtering Mode Bilinear
  • Shader Detail Low
  • Particle Detail Low
  • Ambient Occlusion High
  • High Dynamic Range Quality
  • Fidelity FX Super Resolution Disabled (Highest Quality)

Team

Damjan “kyxsan” Stoilkovski Overview

This talented IGL is a true crisis manager for CS teams. His first success was winning the CS:GO World Championship twice in 2021 and 2022, leading his country, North Macedonia, to the overall championship twice. We’re talking about Damjan “kyxsan” Stoilkovski, the most famous CS2 player from that country. Now playing for top clubs, kyxsan has been Team Falcons‘ IGL since 2024, confidently leading the team to victories. MelBet Pick’em explores how this talented leader came to be.

Kyxsan Path to Esports

Damjan was born in Skopje, the capital of North Macedonia, in May 2000. He first encountered CS during the CS 1.6 era, in Macedonian computer clubs. kyxsan was only nine years old at the time. He quickly became hooked – a dream of becoming a professional player emerged, and thus the motivation to work on his skills. However, the future CS master also had other hobbies. He says he played volleyball professionally and was also a football fan.

Kyxsan CSGO player doesn’t like to talk much about his family and childhood. He started playing professionally at 18 or 19 years old.

Kyxsan Professional Career

Damjan’s first teams were local Macedonian tags: Madeinmacedonia, CABRONE5, Team TRTRR, QSKE, and others. He entered the professional scene in 2018, after coming of age. The first serious team for kyxsan CS player was no longer Macedonian, but the Danish-German BLUEJAYS (which disbanded in 2025). It was with this team that kyxsan entered the international arena, playing in his first A-tier tournament, Pinnacle Winter Series #2, and later Pinnacle Cup III and IV.

But it was as a Macedonian that he would gain his first fame: in 2021 and 2022, he led his country’s national team to victory at the IESF World Esports Championship twice, also winning the 2021 European Nations Cup along the way.

This success gave his career a boost: in 2023, kyxsan began playing for Apeks, a Norwegian esports team. The team began to grow rapidly, rising from the bottom of Tier 2 to the semifinals of the 2023 Paris Major within a year, where they placed 3rd or 4th. Many credit Damjan for this achievement as a talented IGL.

The next stage was more than a year of playing in HEROIC. With his new team, kyxsan CS player took second place at the 2024 Thunderpick World Championship and qualified for the Major twice, but failed to secure a prize.

Kyxsan Current Team & Role

Meanwhile, at the end of 2024, Team Falcons sheds its elite veteran roster – following RMR’s ​​failure at the Perfect World Shanghai Major, the team is being completely rebuilt. The Saudi Arabian club buys out the core of HEROIC, and Damian begins playing under the new tag, retaining his role as IGL. At the same time, the club acquires TeSeS and NiKo.

On Team Falcons, kyxsan CS2 player bears the brunt of his role as in-game leader: he must skillfully manage star m0NESY, veteran NiKo, and other team members of varying ages and experience, all of whom have recently been united. Damian excels in this role—after the roster change, the team’s fortunes have truly improved.

Thus, 2025 became a record-breaking, prime year for Team Falcons. Although the team only took gold at one international tournament, PGL Bucharest 2025, they achieved excellent results at Intel Extreme Masters Melbourne 2025, BLAST Rivals Spring and Fall 2025, and ESL Pro League Season 22 (taking silver at all events). The team also participated in two Majors, rising to 5th-8th place at StarLadder Budapest Major 2025.

However, his personal stats leave much to be desired. Kyxsan Falcons player’s individual stats as a riffler are extremely low, even among IGLs, and he often lets his team down in duels — so don’t rush to copy kyxsan cfg.

FAQ

Real name of kyxsan Falcons player is Damjan Stoilkovski. He has never revealed the origin of his nickname.

As of early 2026, kyxsan age is 25. He is the second-oldest player on the team, behind NiKo, and two years older than the team’s average age (23).

Damjan Stoilkovski, a kyxsan Falcons unit member, was born in Skopje, the capital of the Republic of North Macedonia in the Balkans. Today, he claims to be the most successful esports player from that country.

Kuxsan Falcons player plays as an in-game leader. This isn’t a new role for him – he also held the IGL role on previous rosters. He has over four years of experience leading a team.

Kuxsan CS2 career prize money is approximately $350,000. This is one of the lowest among his current teammates.

Since December 2024, kyxsan CS2 player has been playing for Team Falcons (bought out along with the entire HEROIC core), where he was immediately re-appointed to the role of in-game leader.

Playing professional CS2 kyxsan started at the age of 18. He qualified for his first international tournament in 2021, at 21, as part of the European team BLUEJAYS.

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